![]() ![]() My first impression of this game was that of a Gears of War clone (despite being 1st person) which was going to offer the same old action with more or less the same style guns and other weapons. Bulletstorm is somewhat of an exception, however. It is often said first impressions last and it has been my experience that this is usually true in the videogame world. ![]() Despite the fact we've already seen and played similarly styled and marketed games in this engine in recent times, and despite the fact Bulletstorm could be seen as "just another shooter", there is plenty to like here and a surprising amount of new angles on offer for what is easily one of the gaming industry's hardest genres to innovate effectively. In the case of Bulletstorm, which is one such Unreal Engine game, the development has been kept in house via the Epic owned studio 'People Can Fly'. Even when Epic aren't releasing shooting games directly themselves, their Unreal Engine technology is delivering the framework necessary to create usually very good shooting games for other developers and publishers to slap their logo on. Epic Games and shooters go together like few other combinations in the gaming industry.
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